Spring




As you move west through the Sleepy Swamp, you quickly find out you'll need to travel part of the way by boat.


You come across a rather shifty pirate, but decide to take him up on his offer so you can borrow his boat.
      

You deliver the orb to the pirate and head off toward the castle, dodging as many jellyfish as you can!



A guardian blocks the way, but offers a hint to solve his puzzle - "Water, Fire, Thunder."


You've reached the outside of the castle!  Don't forget to have a rest at the campfire before heading in.


Inside the castle, you meet the Spring Princess and confront the evil witch who had put her under a sleeping spell.


Spoilers and Secrets

Water, Fire, Thunder - this clue hints towards the order in which the levers need to get pulled.  Each lever has a colored knob representing one of the three elements in the clue:
Blue first (water), then red (fire), and lastly yellow (thunder).

Avery Cave

Take your boat along the top of the river back to the first zone in the sleepy swamp. Can can get to an area that you couldn't previously access. Jump down the hole to get inside Avery's cave. There are some very nice rewards for helping Avery out!


Purple Swamp Monster

Outside the Swamp Castle, you will find a patch of purple goo near the campsite.  Approach the bottom corner to be prompted on whether you want to investigate the swamp further.  Claim your reward once you've defeated the swamp's resident bad guy.

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